General UI/UX Designer interview prep
9 live roles at GlanceDesign thinking, Figma, portfolios and usability — the product-design interview for startups, agencies and product companies.
Typical UI/UX Designer interview rounds
- 1 Portfolio review. Walk through 2–3 case studies: problem, process, decisions, impact.
- 2 Design exercise / whiteboard. Solve a design problem live or as a take-home.
- 3 Craft & tools. Figma skills, design systems, prototyping and handoff.
- 4 Collaboration & behavioural. Working with PMs and engineers, handling feedback.
Commonly-asked UI/UX Designer questions
- Walk me through your favourite project in your portfolio.
- What is the difference between UX and UI design?
- Explain your design process from problem to final solution.
- How do you conduct user research, and how does it shape your designs?
- What is the difference between a wireframe, a mockup and a prototype?
- How do you measure whether a design is successful?
- How would you redesign [a common app] to improve a specific flow?
- What is a design system and why does it matter?